Vulkan
Vulkan is a low-level low-overhead, cross-platform API and open standard for 3D graphics and computing. It was intended to address the shortcomings of OpenGL, and allow developers more control... Wikipedia
- Original author(s): AMD, DICE (original Mantle design)
- Developer(s): Khronos Group (donated and derived variant, as Vulkan)
- Initial release: February 16, 2016
- Written in: C
- Operating system: Android, Linux, Haiku, Fuchsia, BSD Unix, QNX, Windows, Nintendo Switch, Stadia, Tizen, Raspberry Pi, vxWorks
- Type: 3D graphics and compute API
- License: Apache License 2.0 and MIT
- Data source: DuckDuckGo